I'm currently torn between a few different leveling mods. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pUnused attribute points carry over to your next level. Totally useless. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pBetter Leveling: Attribute Progression Redesign and Practical Training (the first lets attribute bonuses roll over into your next level, the second lets training levels do the same) (again, both recent) ReplyThis and something like Attribute Progression Redesign should do the trick. Most of those methods also significantly. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. I find that it offers a quick fix to the leveling system while also staying true to the developers intention. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. Last Update: 06 Jul 2019. Both mods try to get around the same core problem. Uploaded: 23 May 2019 . Trying to optimize the number of attribute points you earn each level can drain Oblivion of fun. Unused attribute points carry over to your next level. Spoiler MisterJygg wrote: Hmmm, I loosely followed the Through the Valleys modlist, omitting some mods as well as adding in some new ones. 1. Page 18 of 57 - Ascension - Immersive Vanilla Overhaul - posted in File topics: Would have been nice if theres a comprehensive changelog that contains all the changes that was done by this mod, not just a vague statement in the mod description page that goes; All the changes made by this mod have been made to be consistent with the. MediaI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. So coming back to oblivion on the pc for the first time I wanted to mod it to make my experience a bit better, I followed the "Through the valley"…I don't use OOO/MOO-like gameplay overhauls for compatibility reasons, so I adore small, focused mods like this and Faction Relations. #118986338, #119055833, #119059348, #119097113 are all replies on the same post. . Collections . Author: JakeAlaimo. Through the Valleys - PushTheWinButton's Vanilla Plus Modding Guide Started by Site Bot , Jun 12 2021 11:15 am. Collections . Attribute progression redesign : Removes the min-maxing while remaining faithful to vanilla. Share. Skills and Leveling. . Killian a spider daedra companion. im new to modding so i have no clue what mod could be doing this so i hope. I was like "well, ♥♥♥♥. 1. Uploader: JakeAlaimo. Speaking of which, the only viable alternatives are probably Ultimate Leveling, SPAM, and mods that just lock the bonuses to a certain. Oblivion XP - 無料・ダウンロード. Unique DLs-- Total DLs-- Total views-- Version. Choose from the options below. Regardless I'd honestly recommend neither. None touch the. This mod changes leveling and attribute advances to be more realistic and provide better game play. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Attribute progression redesign : Removes the min-maxing while remaining faithful to vanilla leveling. Download a mod that gives you a +5 attribute level up on every level up. GCD is a very well-designed, well-balanced and very complex leveling mod that many, including myself, would consider the best of its kind. it was really nice, I never used realistic leveling though. Basically, it turns the whole mess of a leveling system into a proper RPG one like Fallout. Download: Manual; 0 of 0 File information. 2. Vanilla leveling is bad, yes. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. LushWoods or any singular one, the Complete Compilation is quite big. Okay, thanks, I'll check it out. Mediahi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. So most people install mods to make going past level 1 suck less. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling. Originally posted by D. I like to use Attribute Progression Redesign which fixes the need to min max for +5s, allowing unused increases for an an attribute to carry over to future level ups, alongside. Uploaded: 23 May 2019 . Attribute Progression Redesign 31 Balanced Creature Stats - Fixed Level Scaling 32 Balanced NPC Level Cap - Logical Levels for All NPCs 33 Balanced Unleveled Rewards 34. Attribute Progression Redesign; Attribute Progression Redesign. Allowing you to accumulate a +5 to a stat without having to fullt focus it. I've tried both and a few others. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. hide. I tend to suck the fun out of the game for myself when playing normally, knowing Ill just be throwing stats away if I dont level a. Krraken a land dreugh companion. zip(Attribute Progression Redesign v1. Uploaded by JakeAlaimo. The default game doesn't put much emphasis on attributes over skills and gear. Last Update: 06 Jul 2019. Collections . Download: Manual; 0 of 0 File information. Lightweight - no permanently-running scripts. Last updated 06 July 2019 3:05AM. Mod reccomendations : MOO + OOO : Two large, customizable overhauls that maintain a vanilla feel. 0. I'm half through the quests using this mod, and I absolutely love it so far. Not necessarily recommended to use with the guide/Ascension but it seems to work fine. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. im new to modding so i have no clue what mod could be doing this so i hope. Virus scan. Support . Please pardon my lack of knowledge but googling has not… Page 6 of 14 - Attribute Progression Redesign - posted in File topics: In response to post #72911093. Feel free to remove the `allow-scripts` from the sandbox attribute. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pWanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. That mod adds any attribute bonus progress to a pool, which is. Through the Valleys. Safe to use . Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Uploaded: 23 May 2019 . My favorite is Attribute Progression Redesign. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI'm finding Ayleid coins in crates in the Imperial City. Author: JakeAlaimo. Attribute Progression Redesign; Attribute Progression Redesign. Ascension itself only affects game settings and leveled lists for the most part but it goes with Balanced NPC Level Caps and Balanced Creature Stats as well as Attribute Progression Redesign. Vanilla leveling is bad, yes. However, I fear that. 1. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. 2 [version 1. It's really up to the system you want. )Goodmorning guys. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. Its the most faithful to the original system except for the fact that attribute bonuses which you dont select carry over to the next level. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. Through the Valleys is a lightweight but comprehensive overhaul of Oblivion tailored to provide a stable, high performing, and most importantly fun, vanilla+ experience. 951. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Attribute Progression Redesign Dynamic Oblivion Combat v2 Balanced NPC Level Cap Practical Training Ascention Leveled Creature Flag Fix Balanced Unleveled Rewards comments sorted by Best Top New Controversial Q&A Add a Comment. The first makes unused attribute bonuses rollover into the next level, and the second adds a book that can be used to track your skill increases. Attribute Progression Redesign. I've tried both and a few others. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5 Attributes coffcoff cheating) The first one allows you to simply keep the unused points through levels. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Kajsa a troll companion critter. The game can be completed with +1 bonuses every level. Unused attribute points carry over to your next level. The default game doesn't put much emphasis on attributes over skills and gear. an object of the class is made), or force setupUI () to run within the globalprogress () function. i'm not particular familiar with Oblivion Modding, but you can check the categorys on Nexusmods by filtering the Top Rated Mods. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Author: JakeAlaimo. Applies to melee, unarmed, spells, staves, and bows regardless of skill level. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points. Any attribute bonuses you earn and don't use when leveling up will be carried over to the next level up screen. Endorsements. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. That's what I'm going for with this new thread, at least. I was like "well, ♥♥♥♥. Right. Oblivion character overhaul version 2. Other mods that forego Oblivion's traditional level-up system and automatically increase your attributes or provide flat attribute bonuses are very likely altering Oblivion's progression curve. Vanilla leveling is bad, yes. Last updated 06 July 2019 3:05AM. Attribute Progression Redesign. . The best part was using all. Every level after level 5 provides a flat +1 damage bonus. Uploaded by JakeAlaimo. Unused attribute points carry over to your next level. Endorsements. 1' description changed. Ultimate levelling is my favorite , it has options you can change in game , you will need menuque and link mods also tho. Skinny_Mulligan_ • Additional comment actions. Maskars Oblivion Overhaul : Literally the most stable, customizable, and feature-full overhaul. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and ♥♥♥♥ of each are addressed. To the maximum of plus five as is in the vanilla game. Through the valleys is a comprehensive mod list, but it only uses like two or three mods to delevel the game. Unused attribute points carry over to your next level. Endorsements. Companion Fergus 2. You don't have to worry about "efficient leveling" anyway because attribute efficiency doesn't really matter. Unused attribute points carry over to your next level. Easy to get +5 each time. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pThe game’s release date is Nov. If you like Skyrim, Oblivion XP is the way, but for an Oblivion-like experience i suggest you to stick to mods that fix it, not that overhaul it. zip (Attribute Progression Redesign v1. (Mods: Attribute Progression Redesign) comments sorted by Best Top New Controversial Q&A Add a Comment . I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 1. updated Sep 22, 2023. K: For reference, if anyone has the same question. Unlevelled world is a lot…Hello so here I am after installing Oblivion and some Graphical Mod I’m about to play this game for the first time almost blind. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Kajsa a troll companion critter. #100736368 is also a reply to the same post. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. SM DLC Plugin Refurbish. But I watched the video and I still dont understand something. Don't use Nexus Mod Manager, thats my first tip. I'm currently torn between a few different leveling mods. The NexusMods page explains it in details. . So most people install mods to make going past level 1 suck less. Safe to use . Check out Attribute Progression Redesign. Last Update: 06 Jul 2019. My favorite is Attribute Progression Redesign. I recommend Customizable Magic Progression to just solve the magic part. Attributes you don't use when leveling up carry over to the next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. #72920063, #74264193, #82865663 are all replies on the same post. 177K subscribers in the oblivion community. This user has not added anything about themselves. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. Applies to melee, unarmed, spells, staves, and bows regardless of skill level. Iterating through at least three versions of. Attribute Bonus Skill Tree Progression; Body +2 Max Health per Attribute Point: Skills in this Attribute focus on proficiency with Shotguns, Light Machine Guns, and Blunt weapons. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. You can use __init__ (), which will automatically run as soon as the class is instantiated (i. Better Dungeons. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Both mods try. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. Attribute Progression Redesign. 0. Virus scan. Author: JakeAlaimo. I haven't tested them yet, but PushTheWinButton, the mod author, is very dedicated to improving Oblivion while keeping the vanilla idea. 957. I reccomend Attribute Progression Redesign. Page 11 of 13 - Attribute Progression Redesign - posted in File topics: Stellar mod, thanks a lot man. This mod doesn’t provide retroactive health of its own, but should be compatible. I was like "well, ♥♥♥♥. Just what the title says. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Uploaded by JakeAlaimo. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Attribute Progression Redesign OR Ultimate Leveling With these you won't have any problems with leveling scaling and under leveling or overleveling. Virus scan. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. Business, Economics, and Finance. Every level after level 5 provides a flat +1 damage bonus. Just started a fresh character who has had 16 skill increases in INT and is able to level up from 1 to 3. Regardless I'd honestly recommend neither. 1' description changed. , and click Configure Libraries, the window is empty. Attribute progression redesign. Iterative User Interface Design. I haven't played it modded since like 2011. Attribute Progression Redesign Endorsements 913 Unique DLs 36,863 Total DLs 51,184 Total views 92,676 Version 1. Unique DLs-- Total DLs-- Total views-- Version. Skills and Leveling. Thinks like Oblivion Character Overhaul and Roberts Bodies are very commonly used. AOG knock on door : Knock on locked houses to speak with people inside. Last updated 06 July 2019 3:05AM. Mods . The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon. Original upload 23 May 2019 5:09PM. Played as a Dunmer with Atronach sign and Endurance as one of the class attributes. Id reccomend looking at Maskars Oblivion Overhaul. Unlike many other role-playing games, when. Feel free to remove the `allow-scripts` from the sandbox attribute. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I think this comes from the mod "Attribute Progression Redesign" but I am. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Attribute Progression Redesign. It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. Uploaded by JakeAlaimo. Also, the mod script replaces Oghma Infinium and. It makes any unused bonuses rollover into the next level, making it much easier to get +5 without tearing up the vanilla system and trying to make a new janky scripted system. I'll resolve this later" and after months I'm finally looking to get back to it. Attribute Progression Redesign (at least as far as I can tell, this was working) Copying in the hundreds of UOP files hosed everything. I tried installing Ultimate Leveling but it just took my experience away. Page 2 of 3 - Skill Diary Redone - posted in File topics: In response to post #84282203. Progression: attributes and character. ago. Original upload 23 May 2019 5:09PM. Choose. 0. txt, but adds. It's there to allow filtering and toggling of disabled mods for modlist. New base attributes at level 18 image - Odyssey mod for Elder Scrolls IV: Oblivion - Mod DB. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Download: Manual; 0 of 0 File information. If you’re heading to Night City, you’re gonna need to know this stuff. Media . So most people install mods to make going past level 1 suck less. Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. Original upload 23 May 2019 5:09PM. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Unfortunately it has not aged well. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pA diary that tracks useful information about your class, skills, and attribute bonuses. esp uop vampire aging and face fix unofficial oblvion patch knights. I used those on my last playthrough and it worked really well. I was like "well, ♥♥♥♥. I was like "well, ♥♥♥♥. Honestly this one feels like how Vanilla should have alwasy been. Last Update: 06 Jul 2019. The powerful open-source mod manager from Nexus Mods. Download: Manual; 0 of 0 File information. +Attribute Progression Redesign +Maskars Oblivion Overhaul 4_9_4_2 +OOO Misc Files +Oscuros Oblivion Overhaul Extended meshes +Oscuros Oblivion Overhaul Extended +OOO Shivering Isles +OOO esps +Oscuro's Oblivion Overhaul BSA +Companion Share and Recruit -Gameplay Core_separator. My personal reccomendations are MOO and Attribute Progression Redesign. Wrye Bash (run through MO2) is mainly for. File size. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. ; Name the separator Gameplay. Also compatible with MOO. Unused attribute points carry over to your next level. Attribute Progression Redesign has been my favorite. 938. Unused attribute points carry over to your next level. Efficient Leveling is getting 10 skill-ups under 3 governing attributes every level, so that on leveling you'll gain +5 in all 3. Use Wrye Bash and Oblivion Mod Manager. Attribute Progression Redesign; Attribute Progression Redesign. This provides +1 RAM for every 4 attribute points spent. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. If you like Skyrim, Oblivion XP is the way, but for an Oblivion-like experience i suggest you to stick to mods that fix it, not that overhaul it. Mod reccomendations : MOO + OOO : Two large, customizable overhauls that maintain a vanilla feel. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Unused attribute points carry over to your next level. Some mods i highly recommend you for a vanilla friendly fixed experience: • Unofficial Patches • Maskar Unarmored Skill • Attribute Progression Redesign • Simply Better Inventory • Just a Bigger Map • Balanced Unleveled. Safe to use . I'm looking to start a new Oblivion playthrough. Capped Bandits Marauders and highwaymen. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Makes combat much more satisfying. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. However, I was wondering if you'd be willing to make an alternate version for the changes to the system that this mod provides: Attribute Progression Redesign. Unique DLs-- Total DLs-- Total views-- Version. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. Created by Jake Alaimo . I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Page 204 of 216 - Ultimate Leveling - posted in File topics: In response to post #118959143. That's what I'm going for with this new thread, at least. It's vanilla in flavor but a massive overhaul. I really want to play the game (to be clear I have around 4 hours in the game). With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Ultimate Leveling does what you mentioned, though. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. . That's what I'm going for with this new thread, at least. Level 2 to 3 you gain +3 to your willpower. Started up a new game, playing with the "Through the Valleys" modding guide. Attribute Progression Redesign; Attribute Progression Redesign. For another option, take a look at Attribute Progression Redesign. I'm currently torn between a few different leveling mods. User images. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. #70344728, #70515743, #70517148 are all replies on the same post. I'm currently torn between a few different leveling mods. Killian a spider daedra companion. User images. AOG knock on door : Knock on locked houses to speak with people inside. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. As for mods. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from. 19 on PlayStation 4, Windows PC, and Xbox One. Page 6 of 13 - Attribute Progression Redesign - posted in File topics: In. Just try and play, and notice a little -1 in a stat at one point. I'm currently torn between a few different leveling mods. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Spoiler ZantheVvV wrote: A beautifully elegant mod! I only wish I could find an equivalent mod for Morrowind. Endurance is maybe the only attribute that really influences game difficulty. Author: JakeAlaimo. Just started a fresh character. My personal reccomendations are MOO and Attribute Progression Redesign. ago. CryptoI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. So most people install mods to make going past level 1 suck less. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Unused attribute points carry over to your next level. Area Harvest - Gather Nearby Plant Clusters. Any chance that youre thinking about making one?PistachioRaptor wrote: Im. 34 also supports DLSS 3. after installing mods, sort your load order with BOSS and create a Bashed Patch via Wrye Bash. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. #103050273 is also a reply to the same post. Check your status: you have no negative status. Companion Vilja. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. e. Attribute Progression Redesign, It's reletively new and had kind of flown under the radar I feel like. This user has not added anything about themselves. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Unique DLs-- Total DLs-- Total views-- Version. . ; Name the separator Gameplay. Lightweight - no permanently-running scripts. I'll resolve this later" and after months I'm finally looking to get back to it. I made a character that's exactly wrong according to every efficient level guide. I'll resolve this later" and after months I'm finally looking to get back to it.